All special Trailwinds skills: learn what each one does and build the perfect setup.

Roubo de Vida
Turns part of your damage into healing.
Life Steal lets the Runner recover a portion of health whenever they deal damage. It is perfect for long fights where you want to stay standing by attacking.

Cura por Golpe
Heals a fixed amount of health on every hit.
Instead of healing based on damage dealt, Life on Hit restores a fixed amount of health whenever you strike an enemy. It shines in builds with fast, frequent attacks.

Regeneração
Regenerates health over time during battle.
Life Regeneration provides a steady flow of healing at timed intervals. It is excellent for reducing incoming damage pressure in longer combats.

Veneno
Poisons the enemy, dealing damage over time.
Poison applies a damage-over-time effect. Even if the Runner stops attacking, the target keeps taking damage while the effect is active.

Sangramento
Makes the enemy bleed and lose health over time.
Bleed deals continuous damage as if each hit left an open wound. It works especially well against high-health enemies, wearing them down little by little.

Resistência
Reduces part of the damage received in combat.
Damage Reduction lowers the damage the Runner takes from each enemy attack. It is one of the best defensive options for bosses and heavier encounters.

Espinhos
Reflects part of incoming damage back to the attacker.
Thorns turns enemy aggression into punishment: whenever the Runner takes damage, a fraction is returned to the attacker. Great against fast-hitting enemies.

Escudo
Creates a shield that absorbs a set amount of damage.
Shield creates a temporary barrier that protects the Runner, absorbing damage before it reaches HP. Ideal for opening fights with extra safety.

Chance de Crítico
Increases the chance to land critical hits.
Critical Chance makes some attacks deal amplified damage. Combined with strong weapons, it can define the rhythm of a battle.

Explosão de Passos
Charges power from steps and releases it in a boosted attack.
Step Burst converts the effort from the Runner’s walks into a large damage spike on specific attacks. Perfect for players who walk a lot with Trailwinds.

Execução
Deals much more damage against low-health enemies.
Execute shines near the end of a fight: when the enemy is already weakened, the Runner’s attacks gain a huge damage bonus to finish the target quickly.

Aura de Lentidão
Changes enemy attack rhythm, making attacks slower.
Time Slow Aura interferes with the battle flow by making enemy attacks occur at different intervals. This gives the Runner more breathing room.

Fúria
Becomes stronger as health is lost, increasing damage.
Enrage is a skill built around power scaling: the more wounded the bearer becomes, the more dangerous they are. In Trailwinds, it is mostly used by enemies.

Segundo Fôlego
When health becomes critical, restores a large part of max HP.
Second Wind protects against imminent defeat: when health drops very low, the Runner receives a strong heal based on maximum HP, gaining another chance.

Última Resistência
Prevents death once, leaving the Runner at 1 health.
Last Stand makes a fatal hit fail to kill the Runner immediately. Instead, they remain at 1 HP and gain a strong offensive bonus for a while.

Vingança
The more health the Runner loses, the more damage they deal.
Revenge turns suffering into power: the Runner’s damage grows as health decreases, rewarding riskier playstyles.